﻿<?php
	$lang = array();
	$lang['LANGUAGE'] = 'Language';
	$lang['TITLE']= 'Great Army Mod';
	$lang['COMMANDS']= 'Available Player Commands';
	$lang['WPN_LVL_BENEFITS']= 'Weapon Levels Benefits';
	$lang['WPN_LVL_REQ']= 'Weapon Levels Requirements';
	$lang['AND'] = 'and';
	$lang['COMMAND'] = 'Command';
	$lang['RESULT'] = 'Result';
	$lang['SAVE_COMMAND'] = 'Saves yours statistics (XP i weapons levels)';
	$lang['MAIN_MENU_COMMAND'] = 'Shows main menu';
	$lang['REQ_COMMAND'] = 'Shows how many kills/headshots you need for next level in current weapon';
	$lang['SETTINGS_COMMAND'] = 'Show settings menu';
	$lang['HELP_COMMAND'] = 'Show available player commands';
	$lang['HUD_COMMAND'] = 'Shows your rank, XP and weapon level';
	$lang['HE'] = 'HE - Hand Grenade';
	$lang['PARA'] = 'M249 PARA Light Machine Gun';
	$lang['KNIFE'] = 'Knife';
	$lang['LEVEL'] = 'Level';
	$lang['BENEFITS'] = 'Benefits';
	$lang['HE_DMG'] = 'dmg to HE';
	$lang['2_HE'] = 'You can have 2 HEs';
	$lang['ONE_FREE_HE'] = 'You get 1 HE if you do not have one';
	$lang['HE_15_SEC'] = 'You get free HE 15 seconds after throwing last one';
	$lang['BOMB_KILL_AS_HE'] = 'Players killed with bomb are counted as killed with HE';
	
	$lang['REQ_ROUND'] = 'Round Requirements';
	$lang['REQ_MAP'] = 'Map Requirements';
	$lang['REQ_TOTAL'] = 'Total Requirements';
	$lang['KILLS'] = 'Kills';
	$lang['HEADSHOTS'] = 'Headshots';

	
	$lang_benefits['KNIFE_KILL'] ='for kiling with knife';
	$lang_benefits['ANY_KILL'] ='for killing with any weapon';
	$lang_benefits['FOR_HS'] ='for headshot';
	$lang_benefits['SILENT_WALK_KNIFE'] ='Silent walking with knife';
	$lang_benefits['KNIFE_INSTANT_KILL_SECOND'] ='Instant kill with knife (secondary arrack)';

	$lang_benefits['DMG_ALL_PISTOLS'] = 'dmg for all pistols';
	$lang_benefits['DMG_ALL_WEAPONS'] = 'dmg for all weapons';
	$lang_benefits['DISARMING'] = 'chance for disarming oponent (will drop his weapon)';
	$lang_benefits['PISTOL_HS_KILL'] = 'chance for instant headshot kill from pistol';
	
	$lang_benefits['ARMOUR'] = 'armour';
	
	$lang_benefits['VIS_KNIFE_STANDING'] = 'visibility when you stand with knife';
	$lang_benefits['VIS_KNIFE_MOVING'] = 'visibility when you move with knife';
	
	$lang_benefits['FIRE_RATE'] = 'fire rate';
	$lang_benefits['MOVING_SPEED'] = 'moving speed';
	$lang_benefits['GRAVITY'] = 'gravity';

	$lang_benefits['CHANCE_FOR_SCOUT'] = 'chance for free scout';
	$lang_benefits['FREE_SCOUT'] = 'Free scout';
	$lang_benefits['DMG_RECEIVED'] = 'dmg received';
	$lang_benefits['AWP_INSTANT_KILL'] = 'Instant kill from AWP';
	$lang_benefits['CHANCE_SCOUT_INST_KILL'] = 'chance for instant kill from scout';
	
	
	$weapon_groups = array();
	$weapon_groups['pistols']= 'Pistols';
	$weapon_groups['smg']= 'SMG';
	$weapon_groups['shotguns']= 'Shotguns';
	$weapon_groups['snipers']= 'Snipers';
	$weapon_groups['rifels']= 'Rifels';
	$weapon_groups['he']= 'Explosives';
	$weapon_groups['knife']= 'Knife';
	$weapon_groups['para']= 'Para';
	
	$levels = array();
	$levels['BEGINNER'] = 'Beginner';
	$levels['BASIC'] = 'Basic';
	$levels['ADVANCED'] = 'Advanced';
	$levels['EXPERT'] = 'Expert';
	$levels['VETERAN'] = 'Veteran';
	$levels['HITMAN'] = 'HitMan';
	$levels['OWNER'] = 'Owner';
?>